This area contains technical, programming information on the game. Quake World technical info
Yet another web site containing quake stuff.
The motivation comes from trying to write my own bots in java for Quake World.
If anyone has some good technical information on QuakeWorld, please let me know. There seem to be many Quake resources, but few (up-to-date) QuakeWorld resources.Quake and Quake World are trademarks of id software inc. Mesquite, Texas.
All the technical information in this document is MINE. (And you can have it.)Thanks to Olivier Montanuy
To understand the Quake World Network Protocol, check out:
Quake World Packets for the game startup sequence.
This contains the raw data sent between the client and server during an real Quake World game.In case you want to write your own code to talk to the server, here is
Java code for sending packets to a quake server.