JRaceman deals with eleven main types of data divided into two groups. There are eight data types relating to the events you manipulate, and three data types which cover the participants in events.
The eight main Event Data Types are:
A Round is a set of all Races of the same Stage within an Event, where the results of each Round are used to determine which competitors advance to the next Round. The advancement is controlled by the Progression which has been selected for that Event.
A Race represents the actual running of the event. Each Race is within one Round of an Event. The last Race of an Event is typically a Final, and the winners of that Race earn points or awards. A Race has a Round number and a Section number and is associated with an Event.
A Lane is one slot in a race. In races where the competitors are individuals, a Lane corresponds to the use of one lane or starting position for one Race. In group races, such as relay races, there are multiple Lanes (one for each person) which taken together correspond to the use of one lane or starting position for one Race.
The three main Participant Data Types are:
A Group is a collection of People competing together in an Event, such as the four people in a four-man relay race, or the four people in a team boat in a regatta. The members of a Group are usually on the same Team, but not always.