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415-731-5877 1032 Irving St, #232 San Francisco, CA, 94122-2200 |
peachy@alumni.caltech.edu http://alumni.caltech.edu/~peachy |
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B.S., Engineering and Applied Science California Institute of Technology, Pasadena, CA. |
June 1990 GPA: 3.5 |
The bulk of my resume details my technical career. As such, it overlooks my passion for artistic creation. In early 1995, I stepped away from my established career to pursue a variety of writing projects: essays, short stories, novels, and screenplays. I am currently focusing on my first novel.
To fund my writing time, I work periodically as a freelance consultant. In this realm, I have developed a congenial contracting relationship with Red Sky Interactive. Over the past two years, I have logged over a thousand hours on various projects.
Morgan Interactive Multimedia Engine
Led development of realtime, multitasking, multimedia engine in C++.
The engine was designed to handle the flow of parallel streams of realtime media using a plug and play, object-oriented, component based architecture.
Long term goal involved using the engine as an interface to an online, interactive, edutainment world for children.
Edutainment Multimedia Authoring
All the details that arise from being the technology slinger at a startup firm.
I left my role at Morgan to begin my long deferred writing career.
VActor Performance Animation System, Digital Puppetry
One of the original programmers on the Performance Animation System, now VActor. The system allows actors to control computer generated, digital puppets directly with his or her facial muscles. Additional special effects are achieved with Polhemus 3D sensing devices, hand-based input devices, and bodysuits.
VActor Venue Management
Travelled to remote locations including Japan and Germany to manage formal VActor productions.
VActor Character Design and Development
Designed and implemented VActors for commercial clients.
VRW, Virtual Reality Workbench
Revised and expanded functionality of realtime, 3D, CAD assembly testing environment.
| Web Authoring: | HTML, CGI, forms, and image maps. Learning Java and Perl. |
| Media Tools: |
Director 5.0,
After Effects 3.0,
Premiere 4.0,
Pixar Typestry 2.1.1,
Photoshop 3.0,
DeBabelizer 1.5.5,
SoundEdit 16,
Deck II
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| Internet Tools: | Netscape, Eudora, FTP, Telnet, Archie, Gopher |
| Environments: | SGI, HP/UX, X/Motif, Macintosh, Windows 95/3.1, DOS |
| Languages: | C++, C, Pascal, BASIC, Unix shell scripting, Director Lingo |
| Miscellaneous: |
Internet fluency. CD-ROM authoring/mastering. 3D Rendering, Lighting, and Modeling techniques. Algorithmic texture generation. |